New Air Quality section in the Pollution tab: the daily air quality index where your citizens live and work, its main pollutant, and a verdict from Good to Hazardous
Reworked the heat map: it now adds up the heat your city adds by day and by night, with new levels from minimal to severe overheating
New “City temperatures today” view in the Heat tab: the day’s high and low, the heat added by day and overnight, and a 24-hour temperature chart compared with the regional baseline
Trees now cool the day much more when planted together: parks and groves make a real difference, scattered trees barely help
Rivers now cool the afternoons along their banks
Fixed an exploit where raising the car license fee to an extreme value brought in huge amounts of cash for months. Citizens now sell their car rather than pay a fee they can’t afford
Fixed the same exploit with the business license: businesses close rather than pay a license their sales can’t cover, and the city no longer collects money that companies don’t have
Improved rendering for computers that play on WebGL2 (without WebGPU), so the city looks the same on both
Gamepad: the selected button is easier to see
Polished the LockedIn feed and job listings
Fixed buildings left with no street to reach them after importing a 1.x city: they’re now taken down when the city loads, and they no longer flood the traffic map with failed car trips
Fixed old residential complexes from 1.x cities splitting into a half with no street