Version 2.0.11

  • New Air Quality section in the Pollution tab: the daily air quality index where your citizens live and work, its main pollutant, and a verdict from Good to Hazardous
  • Reworked the heat map: it now adds up the heat your city adds by day and by night, with new levels from minimal to severe overheating
  • New “City temperatures today” view in the Heat tab: the day’s high and low, the heat added by day and overnight, and a 24-hour temperature chart compared with the regional baseline
  • Trees now cool the day much more when planted together: parks and groves make a real difference, scattered trees barely help
  • Rivers now cool the afternoons along their banks
  • Fixed an exploit where raising the car license fee to an extreme value brought in huge amounts of cash for months. Citizens now sell their car rather than pay a fee they can’t afford
  • Fixed the same exploit with the business license: businesses close rather than pay a license their sales can’t cover, and the city no longer collects money that companies don’t have
  • Improved rendering for computers that play on WebGL2 (without WebGPU), so the city looks the same on both
  • Gamepad: the selected button is easier to see
  • Polished the LockedIn feed and job listings
  • Fixed buildings left with no street to reach them after importing a 1.x city: they’re now taken down when the city loads, and they no longer flood the traffic map with failed car trips
  • Fixed old residential complexes from 1.x cities splitting into a half with no street
Version 2.0.11