Culture and employment have a stronger pull/push for migration flow: population growth stagnates when there’s no culture or jobs, but at the same time it’s more sticky
Because of new game balancing, existing cities will likely have a 10 to 20 percent population decrease, but keeping all the culture builds and making sure jobs are being made should make the fall less severe
New rare gift: the Opera House, in three flavors: Classic, Soviet Modernism or Biomorphic
People who commute to work walking can now be seen on the sidewalks
Fixes rent control bug that caused the property tax to be calculated incorrectly in some cases
Fixes UI problems that caused the game to freeze for a few seconds on some actions
Fixes a Windows issue that caused the game to fall back to software rendering when the state of a GPU changed because of sleep or backgrouding